GoldenEye 007 – 20th Anniversary

 
20 Years ago today, Goldeneye 007 was released on the Nintendo 64 to worldwide critical acclaim. Happy anniversary to the game that has inspired us for 2 decades.

 
To celebrate, our musicians Tweaklab and Basstronix have made new tracks for you all to enjoy:

GoldenEye: Source OST – Dam Synthwave Remix (Tweaklab’s Synthwave Remix)

GoldenEye: Source OST – The Baron (Basstronix)

 
Reminder: We recently released a security update to the mod, if you haven’t already installed the 5.0.6 patch you can get it here.

 

Download

Head to our Downloads page to get the latest version of GoldenEye: Source.

Client downloads
Server downloads

 

Community

Reddit https://www.reddit.com/r/goldeneyesource

Facebook https://www.facebook.com/GoldenEyeSource

Youtube https://www.youtube.com/GoldenEyeSource

Discord https://discordapp.com/invite/MTwT3Ch

Forum https://forums.geshl2.com

Twitter https://twitter.com/goldeneyesource

 

-Team GoldenEye: Source

 

5.0.6 Security Update

 

While we continue development on the 5.1 update, we need to release a patch to address some vulnerabilities that have recently been discovered within Valve’s Source engine.

Our 5.0.6 patch is primarily to fix this recently discovered exploit in all Source engine games. Using this exploit, a server running malicious custom content can potentially execute arbitrary code on your computer. Though there have been no instances of this exploit spotted in the wild, due to the nature of this vulnerability we urge everyone to update as soon as possible.

If you launch the game without updating you will receive a notification that your game needs to be updated on the main menu.

Since everyone has to go through the trouble of updating, there are also a few essential fixes and features that we decided are worth including as well. Servers are not affected by this exploit, but we’ve included a server patch as well to fix a few other bugs. Read the full changelist here.

Though most of Valve’s popular titles have been patched at this point, if you’re planning on playing a Source engine game you’re not sure has been patched, we would recommend setting the following console variables:

cl_downloadfilter none
cl_allowdownload 0

 

These settings will disable all client-side custom content including sprays and maps, which will eliminate the attack vector this particular exploit uses.  In most games this will probably not be necessary, but it could be worth it if security is a concern for you. Stay safe.

 

Download

Head to our Downloads page to get the latest version of GoldenEye: Source

Client Downloads
Server Downloads

 

Community

Reddit https://www.reddit.com/r/goldeneyesource

Facebook https://www.facebook.com/GoldenEyeSource

Youtube https://www.youtube.com/GoldenEyeSource

Discord https://discordapp.com/invite/MTwT3Ch

Forum https://forums.geshl2.com

Twitter https://twitter.com/goldeneyesource

 

-Team GoldenEye: Source